Real-time is a spectrum: polling is honest and simple, SSE covers server-push cheaply, WebSockets earn their complexity only for true bidirectional
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Short-interval polling with caching serves dashboards and status pages fine — boring, cache-friendly, proxy-proof. Start here unless latency requirements say otherwise.
One-directional streams over plain HTTP with automatic reconnection — notifications, live feeds, progress updates — most 'we need WebSockets' cases fit here.
Chat, collaboration, live ops boards — with the operational bill: sticky sessions or pub/sub backplanes, heartbeats, reconnection state recovery, and load-balancer care.
Every approach needs resume logic — missed-event catch-up, ordered delivery, and client state reconciliation — because mobile networks guarantee the gap.
Skipping the discipline this article describes until an incident, audit, or stalled project forces it — every practice above is cheaper adopted early than retrofitted under pressure.
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